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Struct ChannelFloats

One float of per-channel DSP memory for up to DarkEffekt.Audity.AudityNodeSpec.MaxChannels channels, addressable by channel index (Burst-friendly fixed storage). Public so node state structs (see DarkEffekt.Audity.AudityExecContext.State%60%601(DarkEffekt.Audity.AudityNodeDesc%40)) can carry per-channel memories without inventing their own layout.

Declaration
public struct ChannelFloats
Declaration
public float this[int i] { get; set; }
Declaration
public float4 lo
Declaration
public float4 hi