Struct ChannelFloats
One float of per-channel DSP memory for up to DarkEffekt.Audity.AudityNodeSpec.MaxChannels
channels, addressable by channel index (Burst-friendly fixed storage). Public so
node state structs (see DarkEffekt.Audity.AudityExecContext.State%60%601(DarkEffekt.Audity.AudityNodeDesc%40)) can carry
per-channel memories without inventing their own layout.
Assembly: DarkEffekt.Audity.Runtime
Section titled “Assembly: DarkEffekt.Audity.Runtime”public struct ChannelFloatsProperties
Section titled “Properties”this[int]
Section titled “this[int]”public float this[int i] { get; set; }Fields
Section titled “Fields”public float4 lopublic float4 hi