Class AudityPlayable
The closed set of things an DarkEffekt.Audity.AuditySource can play. Today that
is a node DarkEffekt.Audity.AudityGraph (via DarkEffekt.Audity.AudityGraphDocument), but
the base is the seam for form-authored assets that lower to a graph - the model
the package supports graphs only, keeping the hook for such forms to return later. The base
exists to keep source assignment strictly typed and the object picker sane - its
whole contract is one lowering hook. The constructor is private protected
so the hierarchy is assembly-sealed: nobody outside Audity can mint a playable.
Assembly: DarkEffekt.Audity.Runtime
Section titled “Assembly: DarkEffekt.Audity.Runtime”public abstract class AudityPlayable : ScriptableObjectInheritance: System.Object -> UnityEngine.Object -> UnityEngine.ScriptableObject