Class AudityParameterNameAttribute
Marks a string field as an Audity parameter name. Scene components reference parameters by name - the runtime identity is the name hash (DarkEffekt.Audity.AudityParameterId.FromName(string)) - and the inspector offers the names defined across the project’s Sound Graphs.
Assembly: DarkEffekt.Audity.Runtime
Section titled “Assembly: DarkEffekt.Audity.Runtime”public sealed class AudityParameterNameAttribute : PropertyAttributeInheritance: System.Object -> System.Attribute -> UnityEngine.PropertyAttribute