Class AudityAnimationBridge.TriggerLane
One animatable trigger lane: fires on the rising edge through 0.5.
Assembly: DarkEffekt.Audity.Runtime
Section titled “Assembly: DarkEffekt.Audity.Runtime”[Serializable]public sealed class AudityAnimationBridge.TriggerLaneFields
Section titled “Fields”member
Section titled “member”[Tooltip("The Trigger member this lane fires.")]public string member[Range(0, 1)][Tooltip("Key a 0 → 1 spike where the event belongs; the lane fires crossing 0.5 upward.")]public float value