Enum SignalBlend
How a cue combines with the screen’s steady signal and the cues under it.
Assembly: DarkEffekt.Terminal
Section titled “Assembly: DarkEffekt.Terminal”public enum SignalBlendFields
Section titled “Fields”The worse of each kind of trouble: a burst on top of whatever is there.
Max = 0Each kind added, up to 1.
Add = 1Replace
Section titled “Replace”The cue’s condition in place of what is there, crossfaded by its envelope.
Replace = 2