The size of the display texture this presenter shows, and whether it
carries mipmaps. The default suits a surface seen at any distance
and angle: see DarkEffekt.Terminal.Unity.TerminalScreenBase.SupersampledSize(UnityEngine.Texture%2cDarkEffekt.Terminal.Unity.TerminalScreenType%2cSystem.Int32%2cSystem.Boolean%40).
Declaration
protectedoverride Vector2Int DisplayTextureSize(Texture grid, TerminalScreenType type, int cellHeight, outbool mipmaps)