Enum PointerIndicator
What the renderer draws at the cell a pointer hovers over. None draws nothing, for setups where a game reticle or the OS cursor is already visible and the terminal should only respond to the input.
Assembly: DarkEffekt.Terminal
Section titled “Assembly: DarkEffekt.Terminal”public enum PointerIndicatorFields
Section titled “Fields”None = 0Outline
Section titled “Outline”Outline = 1Block = 2Underline
Section titled “Underline”Underline = 3